In the second part of the tutorial on creating editors in Unity we will look at the editor’s windows and drawing additional information in Scene.
Unity is a very powerful engine and editor for creating games. However, to get 100% out of it, you have to start building it yourself. This tutorial will discuss how to run components in an editor without launching a game, and it will provide information on how to write your own inspector for component […]
NatureManufacture brand was created in 2014 and, over the past few years, it continues to grow to meet the expectations of customers and gain their confidence. On the occasion of our third “birthday” we would like to share with you our products through the competition. We will select three winners out of the […]
2016 is without a doubt a milestone for the current brand. After leaving Black Eye Games, a new project, focused on asset design and solutions for Unity, was launched. Concentrated and determined we started working under the Nature Manufacture brand … the passage of time showed that the initial assumptions were correct, everything was dynamic […]
Among all the ideas to make others happy, there are concepts quite unusual and somehow “exotic”. Their story starts about a decade back, but it is now their renaissance. The idea is simple and intriguing at the same time. A group of friends is closed in a room, which decor and props relate to the […]
Which of us has never dreamed of having hidden magical talents – lifting objects or changing their shape with one hand? Over the years we have been able to sink into the magical world of miracles and magic, even with a series of Harry Potter books. Moreover, role-playing sessions, commonly known as RPGs, allow us […]
The past 2016 was a fruitful year for Indago, in which we diverted towards creative projects both internal and in co-operation with other companies. We have been able to draw up more than a dozen of important events, especially the launches of games created by Indago, and not only …